Currently in one of my design classes I have created an app to help people navigate through the Scarborough Renaissance Festival. I am in the process of re-branding the festival and will more than likely be posting the fully flushed out brand design in the next month. On the down side the re-brand is for class and portfolio purposes for now, but maybe after refinement the design could be something more. I was not planning of designing an app for the festival, but then I thought about how helpful one could be. The screens below hopefully can speak for themselves because that is the sign of well developed UX/UI design.
In many applications on the market the home or welcome screen is seen as a cover page or a log in page. The information involved would be what the app is for, the color palette, and visual elements to let the viewer know they have downloaded the correct app. I have been debating about creating a logo for the festival, but the font I chose to replace their current font creates a nice balance for the app. I wanted to keep this screen simple because the viewer will see it for probably all of 5 to 7 seconds while the app loads up.
The Events Schedule
The events are not yet listed, but the idea is to be able to scroll through all the events at the festival and select the ones you would like to attend. At the top of the page the user is able to select the certain day they will be attending the festival to see the specific events for that day. Each listing will have the name of the event, the time it is held, and where it can be found on the fair grounds. To the right of each event, the plus sign allows you to add events that you would like quick access to in a different page on the app. Then on the bottom of the page, the user is able to toggle between all of the events and the events that interest them.
This page of the app is for all the people who are on the go and do not have time to sit down at a computer and order their tickets. This page starts with the same form of day selection at the top like the previous page has. Then after selecting a day, drop down menus are presented to condense what the user is shopping for and help them make a clear decision on the ticket they want. Once a ticket is selected, all that is left is to pick a quantity of tickets then check out. After the payment process the user will be emailed their ticket to print at home or get scanned on the phone at the gate.
Places to Eat
In this portion of the app allows the user to view all the food options the festival has to offer. Every item on the list will show the name one the food stop and the general area where it can be found. If the general area is not going to work for the user then there is an option to view the location on the map also found in this app. Then if the viewer is curious, they can check out the menu before walking all the way to the food location and find out they do or do not actually like the kind of food served.
Lastly, there is also a map to help users in a multitude of ways during this festival. To name a few, the top slider allows you to select and deselect icons depending on what you are trying to view. The icons I have currently are shops, water, taverns, medical tents, and food. Then once icons are selected the user can touch specific arrows on the map to give them more information on what is actually in that spot. Another way the map helps out is by allowing you to view your location so that you always know what you are around and do not become lost in the overwhelming fun of the festival.
Like I said previous, this app is not finalized but hopefully you are able to get a strong understanding of how this app can be used throughout the park. Also, because this app is still under construction, please let me know if there is any area that can be improved. whether the suggestion is for hierarchy or rearranging an item on a page, nothing is to small of a change when it comes to user experience.